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		<id>http://www.nexusthegame.net/w/index.php?action=history&amp;feed=atom&amp;title=CamOrientAbs</id>
		<title>CamOrientAbs - Revision history</title>
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		<updated>2026-06-10T17:14:25Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://www.nexusthegame.net/w/index.php?title=CamOrientAbs&amp;diff=411&amp;oldid=prev</id>
		<title>LordValarian: Created page with ''''CamOrientAbs'''(ship, heading, pitch, roll, distance, time);  It is similar to the CamOrientRoll, but the turnings are not given according to the ship’s fore-axis, but in th...'</title>
		<link rel="alternate" type="text/html" href="http://www.nexusthegame.net/w/index.php?title=CamOrientAbs&amp;diff=411&amp;oldid=prev"/>
				<updated>2009-06-20T19:43:36Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;#039;&amp;#039;&amp;#039;&amp;#039;CamOrientAbs&amp;#039;&amp;#039;&amp;#039;(ship, heading, pitch, roll, distance, time);  It is similar to the CamOrientRoll, but the turnings are not given according to the ship’s fore-axis, but in th...&amp;#039;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;'''CamOrientAbs'''(ship, heading, pitch, roll, distance, time);&lt;br /&gt;
&lt;br /&gt;
It is similar to the CamOrientRoll, but the turnings are not given according to the ship’s fore-axis, but in the absolute co-ordinate system. Distance is to be understood according to the ship.&lt;/div&gt;</summary>
		<author><name>LordValarian</name></author>	</entry>

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